#ifndef _REQUENCE_GAME
#define _REQUENCE_GAME
#include <conio.h>
#include <stddef.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include <windows.h>

#include "BoardCC.h"
#include "CategoriesCC.h"
#include "Global.h"
#include "List.h"
#include "Model.h"
#include "PlayersCC.h"

class GameControlCenter
{
private:
	void categoriesScreenView(void);
	void gameBoardView(void);
	void helpScreenView(void);
	char mainMenuView(void);
	void rulesScreenView(void);
	void scoresScreenView(void);
	void welcomeScreenView(void);

public:
	BoardControlCenter BoardCC;
	CategoriesControlCenter CatCC;
	PlayersControlCenter PlayersCC;
	
	void init(void);
	void start(void);
};
#endif

